Mastery Data

Mastery tree data covering all mastery nodes, their stat bonuses, unlock conditions, and upgrade costs.

277 records GeneralMasteryTable v1.1.80

Table Structure

Source mastery.json Struct GeneralMasteryTable Records 277 mastery nodes Unlocks Guide step #309

Masteries provide permanent stat bonuses through a skill-tree-like interface. Each node has a specific stat bonus, level requirements, and prerequisite nodes. Bonus cards can be attached to mastery nodes for additional effects.

Key Fields

FieldTypeNotes
IDintPrimary key (0x0)
eMainTypeMasteryMainTypeMastery group/category (0x4)
iNameID / iDescIDintLocalization string IDs (0x8, 0xC)
sIconNamestringSprite name (0x10)
iDepthintTree depth level (0x20)
iMaxLevelintMaximum upgrade level (0x2C)
iReqPointintRequired mastery points to unlock (0x30)
ePropertyTypePropertyTypeStat bonus type (0x34)
fPropertyQuotient / iPropertyExponentfloat / intBonus value = quotient × 10^exponent per level (0x38, 0x3C)
PrecedeIDsint[]Prerequisite mastery node IDs (0x48)