Buildings Data

Base-building and production structures. A compact table defining building types, upgrade levels, production rates, and tech-tree effects.

84 records GeneralBuildingTable v1.1.79

Table Structure

Source TableDataManager.building_map Struct GeneralBuildingTable (value type) Key Type int — unique building ID Records 84 entries (building types × upgrade levels)

The building table is the smallest of the extracted data tables. It defines the base structures that players construct and upgrade. Each record represents a building at a specific upgrade level, meaning the 84 records cover relatively few building types with multiple levels each.

BuildingType Values

ValueNameDescription
1CommandCenterCentral hub; unlocks other buildings and features
2MineralProdMineral production — generates primary resource over time
3GasProdGas production — generates secondary resource over time
4ResearchResearch lab — unlocks tech-tree upgrades
5ShipyardShip construction and upgrade facility
6DefenseBase defense structures
Incomplete

BuildingType values above are partially inferred from field names and behavior. Additional types may exist. The enum has not been fully extracted.

Key Fields

Building stats
FieldTypeNotes
IDintPrimary key; unique per building-level combination
eBuildingTypeBuildingTypeType of building (see table above)
iLevelintUpgrade level for this record
eEffectTypePropertyTypeThe stat or effect this building provides at this level
fEffectValuefloatEffect magnitude (e.g., production rate, bonus percentage)
iUpgradeCostGoldintGold cost to upgrade to this level
iUpgradeTimeintUpgrade duration in seconds
iRequiredLevelintCommand Center level required to build/upgrade
Open Questions
  • Are there more than 6 building types? The 84 records / ~14 levels per type suggests a small count.
  • How do building effects interact with ship stats — are they global modifiers or mode-specific?
  • Is there a building dependency tree beyond the Command Center level requirement?
  • Do production buildings have offline accumulation caps?